Compare
Brainloot vs Trello
Trello popularised simple lists and cards. Brainloot keeps that clarity, then adds Hand-first focus, light RPG progression, and editor deep links so game studios ship without living in a browser tab.
Choose Brainloot when
Game teams and makers who want kanban plus momentum loops (Hand, Focus, XP) and Unity Scene pins.
Trello still fits when
Lightweight personal boards, simple checklists, and Power-Up heavy general collaboration.
Feature ticks
Same checklist as the compare hub. Check, dash, or cross for Brainloot vs Trello.
Built for game teams
Brainloot
Trello
Card-first board
Brainloot
Trello
Hand / personal WIP tray
Brainloot
Trello
Focus Mode
Brainloot
Trello
Unity Scene pins
Brainloot
Trello
Editor companion
Brainloot
Trello
Discord in the loop
Brainloot
Trello
Full shot / asset pipeline
Brainloot
Trello
Side-by-side
Kanban that feels like a game - not another board of sticky notes.
Core model
BrainlootKanban decks + collectible cards with XP and priorities
TrelloBoards, lists, and cards with Power-Ups
Focus
BrainlootMy Hand and full-screen Focus Mode - a few active cards
TrelloBoard-wide view; focus depends on filters and discipline
Game / engine workflow
BrainlootUnity Bridge with Scene Game Cards (early beta)
TrelloBrowser-first; no native Unity Scene linking
Team spaces
BrainlootGuilds with roles, seats, and billing
TrelloWorkspaces and board membership
Progression
BrainlootXP, streaks, and visible momentum on cards
TrelloCompletion checklists; no built-in RPG loop
Why teams pick Brainloot
- Hand and Focus keep the active queue small so boards stop becoming wallpaper.
- Scene pins keep work attached to what you are building in Unity.
- Collectible-card chrome and XP make shipping feel rewarding without toy dashboards.
FAQ
Is Brainloot a Trello clone?
No. Boards and cards will feel familiar, but Brainloot is built around Hand-first focus, light gamification, and game-engine deep links - not Power-Ups.
Can I migrate from Trello?
Brainloot is in early beta. Capture your active work as cards in a guild workspace, then use Hand/Focus for day-to-day shipping. Deeper import tooling may expand as the product matures.
Related
Ready to level up your workflow?
Start free, pull a few cards into My Hand, and ship from one studio board.
